Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.6.0
Issue ID
SPLB-253
Regression
No
Draw Splines Tool does not render new spline lines when Grid is turned off in Scene view
How to reproduce:
1. Open the “SplineYGridIssue“ project
2. In the Project window open the “Assets/_Safeguard/Runtime/Prefabs/Splines [Fast].prefab” Prefab
3. In the Hierarchy window select the “Spline - Turn Right” GameObject
4. Make sure to open the Scene view
5. From the Tools bar select “Tool context” then select “Draw Splines Tool”
6. In the Scene view select any light blue indicator from the “Spline - Turn Right” GameObject
7. In the Scene view overlays disable “Toggle the visibility of the grid”
8. Drag the mouse around in the Scene view and observe it
Expected result: New spline lines are rendered
Actual result: New spline lines are not rendered
Reproduced with: 2.1.0 (2021.3.38f1), 2.6.0 (2022.3.27f1, 6000.0.0f1)
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Notes:
1. Not reproducible when “Toggle the visibility of the grid” is enabled
2. Images of expected and actual results are provided in the internal comments
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
Resolution Note:
Fixed a bug where using the knot placement tool in 2D mode would not work if the grids are turned off.