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[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps: 1. Open the attached project 2. In Player Settings -> Android -> Resolution and Presentation set Default Orienta... Read more
Crash when updating OVRPlugin with 2022.1.18f1
Steps to reproduce: 1. Create a new project 2. Import Oculus Integration: [https://assetstore.unity.com/packages/tools/integration... Read more
[QuestPro][OculusXR] Right eye flickers with Vulkan and ETFR enabled on ...
Steps to reproduce: 1. Open the attached user's project "TestScenesXRSDK_2022_48f1.zip" 2. Switch to Android Platform 3. Make sur... Read more
[XR][XR SDK][Oculus] Right eye is not rendering certain Materials when u...
How to reproduce: 1. Open the "1165601_ReproProject" Project 2. Open the 'Scenes/SampleScene" Scene 3. Enter the Play Mode Expected... Read more
[Performance][Oculus] OculusRuntime.WaitToBeginFrame takes approximately...
Steps to reproduce: 1. Create a new unity project 2. Switch target platform to Android 3. Change Color Space to Linnear 4. Insta... Read more
[OculusXR][Quest] Application crashes on start up upon updating to Oculu...
Steps to reproduce: 1. Open the attached user's project "Into-Dementia-VR2.zip" 2. Switch to the Android Platform 3. In "Project... Read more
[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce: 1. Open the attached user's project "The Master Club VR.zip" 2. Make sure that OculusXR is selected as the plu... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce: 1. Open the attached user's project "PhaseSyncTest.zip" 2. Build the project and run it on an Oculus Quest 2 ... Read more
Exceptions thrown from the Oculus package when opening Profiler (Standal...
Reproduction steps: 1. Open user attached project "StandaloneProfilerBugs.zip" 2. Open Window > Analysis > Profiler (Standalone ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
- HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentation link
- "Open" button does nothing on all Render Pipeline configuration files