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[Web on Mobile][Soft keyboard][TMP] Text is not rendered in the TMP Inpu...
How to reproduce: 1. Open the attached project 2. Add TMP package version of 3.2.0-Preview.3 or above (internal link https://github... Read more
[VFX Graph] Error i->previewArtifactID == found->second.previewArtifactI...
How to reproduce: 0. Note: Reproduced using URP, reproduces only when creating and saving SG for the first time 1. Create VFX Graph ... Read more
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce: 1. Download and extract the user attached project (TheFacility.zip) 2. Host the "webgl2" build of the project on a... Read more
[Quest] Texture appears grey when doing CopyPass with Single Pass instan...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play ... Read more
Array list disappears when project setting window is moved or resized
Reproduction steps: 1. Open the user's attached project 2. Open Project Settings > Graphics 3. Move the Project Settings window to ... Read more
[Linux] "Error while reading movie" and "VideoClip import error" when cr...
Reproduction steps: 1. Create new AR or VR Template project 2. Observe Console window Expected result: No errors Actual result: "Er... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps: 1. Open the attached 'texture test 2021' project 2. Open the 'SampleScene' 3. Observe the 'Quad' GameObject Exp... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce: 1. Open the user's attached "testDebugURP" project 2. Build and Run the "SampleScene" Scene on an Android device ... Read more
"Unity has stopped working" window is skipped when the Editor crashes
Reproduction steps: 1. Open the attached project "crashHandler.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce: 1. Open the attached “OG NavMesh Test.zip” project 2. Open the “SampleScene” Scene 3. Select the GameObject "Agent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Texture appears grey when doing CopyPass with Single Pass instanced rendering
- [Mac] Menu sometimes renders empty when using help
- Animation is not played when using Object.InstantiateAsync
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR