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[VCS] Unable to delete files in the project window when perforce is disc...
To reproduce:1. Set up perforce2. Create a project in perforce workspace3. In Edit > Project Settings > Editor set up perforce... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more
OSX Maverick: Scene view looks very weird and glitchy.
To reproduce:Certain upgraded projects from 4.2 cause this.To reproduce try opening such a project/package in 4.3Expected result: Pr... Read more
Calling Undo.RecordObject(null,"") causes Editor to crash
1. Open any project2. Create EditorUndo.cs file: using UnityEngine;using UnityEditor;using System.Collections; public class EditorUn... Read more
Real-time shadows are not working with an orthographic camera
To reproduce:1. Make a fresh project.2. Change player settings to deferred rendering.3. Add a point light, set to soft shadows.4. Ad... Read more
Clips made in 4.3 are never found when you attempt to play it
If you make a clip in 4.3 and attempt to play it you get:"The animation state XXX could not be played because it couldn't be found!"... Read more
Transform.rotation of game object is no longer valid, due to a bad input...
The "transform.rotation of 'gameObject' is no longer valid, due to a bad input value." error is shown in the console while playing a... Read more
CMD+A does not select text but repeats some of the actions made recently
To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more
Custom UnityActivity's on Android don't get any "keyDispatchEvent" or "o...
This is a regression from Unity 4.2. Reproduced on:Google Nexus 4 (Android 4.3) Input was sent with:Nyko Playpad bluetooth controlle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor