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Persisted event listeners are reset when collapsing and expanding a comp...
Reproduction steps:1. Open the attached “UnityEventsSerializationBug” project2. In the Project window, select “Assets/TestUnityEvent... Read more
Light theme icon set missing for Decal inspector
Steps to reproduce:1. Create a new Unity project2. Make sure that Editor theme is set to Light3. In Hierarchy window add “URP Decal ... Read more
Layer Collision Matrix expansion causes extra scrollbar in Physics Settings
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item listed under the "Physics" Obs... Read more
An extra not needed scrollbar becomes visible in the preset "Inspector" ...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Tag and Layers" Click the "Preset" creation b... Read more
[VFX] Creating a long Group Node name breaks nodes boarders
Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Copy “New... Read more
[VFX] Deleting “New Group Node” name doesn’t allow to type or add new name
Steps to reproduce:1. Create a new Unity unity project2. Create a VFX Graph Asset3. Open VFX Graph4. Create a Group Node5. Delete “N... Read more
Inconsistent color scheme in "Details" section of "Select Presets" inspe...
Steps to reproduce: Create a project Select any object in the "Hierarchy" window Click the "Preset" icon (displayed in the "Transfor... Read more
UnityYamlMerge.exe doesn't correctly handle merge conflicts in modified ...
Reproduction steps:1. Extract the attached “IN-107076_TestFiles.zip“ archive2. Open it inside the terminal3. Locate and copy the pat... Read more
[Mac] ProgressBar windows disappear when dragged to a different moniter
How to reproduce: 1. Make sure mac display settings have "Use separate spaces" enabled.2. Create and run a process that will show th... Read more
Multiple errors occur when setting the Render Object Event to AfterRende...
How to reproduce: 1. Extract and open the attached “IN-107103.zip“ project2. Open Assets → Scenes → SampleScene.unity3. Enter Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS