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0
votes
By Design

ShaderGraph custom transparent Shader becomes opaque when HDR is enabled

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-102107” project2. Open the “DepthShadowDemo” Scene3. Open the Inspector for the URP Asset ... Read more

1
votes
Active

[Win] Crash on ShaderPropertySheet::FindPropertyIndex when opening a spe...

2D

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the attached “IN-103171.zip” project2. Observe the crash Reproducible in: 2022.1.0a1, 2022.3.64f1, 6000.0.5... Read more

1
votes
Fixed

[Android TV] Some of the remote controls not detected with "InputSystem....

Android

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Jul 02, 2025

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Version/s: 2022.3.21f1, 6000.0.50f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3

How to reproduce:1. Open the “AndroidTvRemoteTest.zip“ project2. Open the “SampleScene“3. Build for Android4. Install to an Android ... Read more

0
votes
Fixed

'Parallax Occlusion Mapping' ShaderGraph node does not work correctly wi...

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “Bug Playground.zip“ project2. Open the “OutdoorsScene“3. Observe the Scene view Expected result: Both ... Read more

9
votes
Fixed

[Android] uGUI InputField constantly loses focus when a Bluetooth keyboa...

UI Toolkit Framework

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Jul 02, 2025

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Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Connect a Bluetooth k... Read more

8
votes
Fix In Review

Silent crash when raycasting on a specific dense mesh

PhysX

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the “DebugRay.zip“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Hover over the long mesh in the G... Read more

0
votes
Fixed

Text is not masked when creating a Vector Image and using a mask inside ...

UI Toolkit Graphics

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Jul 02, 2025

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Version/s: 2022.3.62f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

0
votes
Fixed

"NullReferenceException" error is thrown when attempting to add an eleme...

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Create and open a new project2. Create a C# script with a serialized array named “Array”3. Create an empty GameO... Read more

0
votes
Fixed

"Binding ListView failed" warning is thrown when a GameObject with an at...

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Jul 02, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Create and open a new project2. Import attached “TestArray.cs” script3. Create an empty GameObject, in the Hiera... Read more

0
votes
Fixed

Overlay Camera is not rendered when Graphics API is set to WebGL 1.0

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Jul 02, 2025

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Version/s: 2022.3.64f1

How to reproduce:1. Open the “IN-106724“ project2. Go to Project Settings > Player > Other Settings3. Ensure “Auto Graphics AP... Read more

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