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0
votes
Won't Fix

[VFX Graph] Can't open SGraph by double click in output shader field

Visual Effects

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Jan 18, 2023

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Version/s: 2022.2.3f1, 2023.1.0a26

when an output is using a shader graph, it would be convinient to open the shader by double click on the shader in the shader field ... Read more

0
votes
Fixed

Inspector Window provides no preview when .JSON file is selected

Inspector Framework

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Aug 01, 2019

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Version/s: 2019.2.0a7, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. In Project Window > select Assets > AppNavigator.json Expected result: A prev... Read more

0
votes
By Design

sRGB (Color Texture) Checkbox has no effect in Gamma space

Graphics - General

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May 23, 2017

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Version/s: 5.6.1f1

When sRGB (Color Texture) is true vs false there is a clear visual difference in Linear space.In Gamma space, however, it has no eff... Read more

0
votes
Won't Fix

Player Input Component doesn't update Default Map if the currently selec...

Package: Input System

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Mar 07, 2023

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Version/s: 1.5.0

How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

3
votes
Fixed

A WebGL build with complex shaders has a performance drop when tapping t...

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Feb 07, 2023

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Version/s: 2022.3.59f1, 6000.0.22f1, 6000.2.0a1

How to reproduce:1. Open the attached “SlowdownPackage.unitypackage”2. File → Build Settings and change Platform to WebGL and check ... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

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