Search Issue Tracker

0
votes
Not Reproducible

[DX12] Anti-aliasing breaks game/scene view in Editor

DirectX12

-

Jun 14, 2016

-

Version/s: 5.4.0b22

Reproduction steps: 1. Open any project with DX12 enabled (I used 5.4 Beta 22) 2. Open any scene 3. Go to quality settings and enabl... Read more

0
votes
Fixed

[Shuriken] 3D start rotation affects Rotation Over Lifetime module

Shuriken

-

Jun 14, 2016

-

Version/s: 5.4.0b22

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. In hierarchy select particle sy... Read more

0
votes
Fixed

[Android][IL2CPP] Crash in BuildReport when building IL2CPP apk on Mac

Editor - Other

-

Jun 14, 2016

-

Version/s: 5.4.0b21

To reproduce: 1) Create new project 2) Set it for building Android IL2CPP build (change platform/scripting backend, change bundle id... Read more

0
votes
Fixed

Connect window was showed in Inspector tab and then Editor crashed on cl...

Connect

-

Jun 14, 2016

-

Version/s: 5.4.0b22

I was just playing with Editor and then I realized that Connect window is showed in Inspector tab, then on closing Editor - it crash... Read more

0
votes
By Design

Unity crashes/fails to render if drivers are updated while Unity is open

DirectX

-

Jun 14, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and set editor to DX9 2. Update NVidia drivers while editor is open 3. After drivers are ... Read more

0
votes
Fixed

AssetBundleRequest:get_asset() fails while LoadScene is working

Asset Loading

-

Jun 14, 2016

-

Version/s: 5.3.5p3

Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity. 2) Open scene 'ChangeScene1' ... Read more

1
votes
Fixed

Texture2D.ReadPixels crashes/hangs when reading out of rendertarget bounds

Graphics - General

-

Jun 14, 2016

-

Version/s: 5.4.0b22

ReadPixels does not guard against trying to read out of render target bounds. What exactly happens depends largely on the graphics A... Read more

2
votes
Won't Fix

[Android] [Adreno] App crashes on some Adreno 2xx devices

Android

-

Jun 14, 2016

-

Version/s: 5.3.4f1

To reproduce: 1) Open attached project 2) Build it on Android 3) Let it load for a few seconds, then notice that it crashes. If you ... Read more

0
votes
Fixed

[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...

Networking

-

Jun 14, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Open "Build Settings" window. If you see this error message: "Because you are not ... Read more

0
votes
By Design

NetworkTransport between devices when there is only local connection ava...

Networking

-

Jun 14, 2016

-

Version/s: 5.4.0b20

I must note, that reproducing this issue will require to disconnect your router from internet. Lets say that device A is Android ph... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.