Search Issue Tracker
Animation window messes up Preferences colors
To reproduce: 1. Open attached project 2. Open Preferences window 3. Select Key tab 4. Open animation window 5. Notice that action... Read more
[ES][desktop] Selected object in scene view appears black
Steps to reproduce: 1. Use flag -force-gles31aep to open Unity in Open GL mode 2. Open attached project "OpenGLbug" 3. Open scene "... Read more
Input.GetButton does not catch Joystick Buttons
-e: When using WebGL Preview builds, Input.GetButton (GetButtonDown, etc) fails to return true when pressing the joystick buttons. T... Read more
Inspector view can be covered with raw image preview content
Reproducible with 4.6.6, 5.0.0f4, 5.0.3f1, 5.1.0f3; Repro gif: http://gyazo.com/6c10832405dad547678ffb805e6ceb9f Repro steps: 1. c... Read more
EditorGUIUtility.AddCursorRect with MouseCursor.Custom does not always r...
How to reproduce: 1. Open attached project 2. Open scene Demo.unity 3. Select the GameObject gameobject 4. Position the cursor abov... Read more
IPointerExitHandler.OnPointerExit not triggered if object below pointer ...
Reproduction steps: 1. Open the user project "UnityBugs" 2. Open the scene "HoverBug" 3. Enter play mode 4. Hover the UI panel in th... Read more
Changing letter case in any asset name causes numerous timestamp errors
Reproduction steps: 1. Create a new project 2. Import an empty .txt file (most likely works with any file) 3. In the editor, try to ... Read more
Procedurally created and assigned RenderTextures freeze rendering on iOS
How to reproduce: 1. Open attached project 2. Open scene RenderTextureTest.unity 3. Build to iOS and run 4. Press the 'Create rende... Read more
[Crash] [RenderTexture] Crash on play in RenderImageFilters
Steps to reproduce: 1. Open attached project's scene 'DemoScene' (Assets/Cardboard/DemoScene/DemoScene) 2. Disable 'Direct Renderer'... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce: 1. Open attached project 2. Open TestScene 3. Notice that the game view goes "crazy" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset