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Help link breaks when opening reference page in Physics 2D settings
Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Physics 2D settings (Edit > Project Settings… > Physi... Read more
Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...
Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
[WebGL][iOS]Erratic video playback when played on Chrome or Firefox
Reproduction steps:1. Open the attached “My project” project2. In the Build Profiles (File > Build Profiles), make sure the WebGL... Read more
[UIToolkit][D3D12] Enabling a panel by changing style.display from None ...
Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more
Addressables Image set in .uss loses reference when reloading additional...
Reproduction steps:1. Open the attached “IN-98151.zip” project2. Build and Run the project3. In the Player, with WASD keys walk next... Read more
HDRP Wizard "Project Migration Quick-links" warning is misaligned with o...
How to reproduce:1. Open the attached "hdrpET" project2. Go to Window -> Rendering -> HDRP Wizard3. Navitage to the "Project M... Read more
Keywords on Materials and their variants aren't updated until they are r...
How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more
Inconsistent Warning message related to Raytracing when HDRP Asset on a ...
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
Warning related to Raytracing being unsupported on the device opens HDRP...
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
Project Settings initially open with the Option Area list obscured
Steps to reproduce: Create a fresh new Project Navigate to Edit > Project Settings... Observe the draggable separation edge betwe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0