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[ShaderGraph] Gradient Noise node output range doesn't match docs
The Gradient Noise node doesn't output values in the [0;1]range like mentioned in the doc. It seems more to be going from about -0.0... Read more
[Windows][ARM64] Crash when creating a High Definition 3D Sample project
Steps to reproduce:1. Create a High Definition 3D Sample project2. Observe the Editor Actual results: Editor crashesExpected results... Read more
Crash on StackWalker::GetCurrentCallstack when opening a project
How to reproduce:1. Open the “IN-93705_repro2“ project2. Try to select something in the Editor Expected result: The Editor does not ... Read more
[Material]The emission of the materials used in scenes does not carried ...
Steps to reproduce: Open the attached project in 6000.0.44f1 Observe the appearance of the material Actual results: The sphere is wi... Read more
Some deprecated packages are seen in "Unity Registry"
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more
Particle System curve editor does not remove or delete a curve when clic...
Steps to reproduce: Create a Unity project Create a new Particle System (GameObject > Effects > Particle System) Select the ne... Read more
Internal Package Manager window lines become duplicated or split into tw...
Steps to reproduce: Create a project Go to Window > Package Management > Package Manager Adjust a bit window views And dock it... Read more
[Linux] GPU instanced particles rendering issue when using OpenGL
Reproduction steps:1. Open the attached “IN-97673” project2. Open the “Scenes/GlassParticleTestScene” Scene3. Enter the Play Mode4. ... Read more
Project Settings search shows last matching settings tab when no setting...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings3. Enter a word into the search that doesn't match... Read more
The bottom text in the Dynamic Atlas Viewer window lacks right-side padding
Steps to reproduce: Create a new project Open the UI Toolkit Debugger window Select the "Texture Atlas Viewer" menu tab Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor