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The PolyBrush brush deactivates when it is dragged outside of a certain ...
How to reproduce: Create a new project Install the PolyBrush Package Create any 3D GameObject in the Scene view Open the PolyBrush w... Read more
Low FPS when rotating Splines with a mesh using SetKnot
How to reproduce:1. Open the user’s attached “SplinesPerformance.zip” project2. Open “SplinePath Sample” Scene3. Enter Play Mode and... Read more
ScriptableObject strips classes from packages when these classes are use...
How to reproduce:1. Build And Run the attached project2. Observe the texts Expected result: Texts are:This is message 1.And this is ... Read more
Long load times when large Asset Bundles are discarded
How to reproduce: Expected result: Load times are fastActual result: Load times are long Reproducible with: 2021.3.30f1Not reproduci... Read more
"RenderTexture.Create failed: Texture is 2D but depth is set to a non-de...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/DebugXR.unity“ Scene3. Enter/Exit the Play Mode4. ... Read more
Crash on Skybox::RenderSingleFace when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2022.2.0a12, 2022.3.17f1, 2023.2.5f1,... Read more
[Vulkan] Editor crash when changing Vulkan Number of Swapchain Buffers
How to reproduce: Change editor graphics API to Vulkan Go to Player settings > Other > Vulkan Settings Change "Number of swapc... Read more
In the Project window Package folders are visually empty when a new 3D (...
This is related to packages upgrade:- If you create 3D URP template project, go to Package Manager and see that some packages has ne... Read more
Changes done to the Spline Container knots are visible in the scene view...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Select the “Sp... Read more
[Android] "Schedule at exact time" set to "Nothing" is being ignored and...
How to reproduce:1. Open the "IN_65077" project2. In the Build Settings enable “Development Build”3. Press Build4. In the Android St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation