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100% reproducible crash on drag and drop on Windows
1) Open editor built from latest trunk (f6f6d6bff5c6)2) Drag a skinned mesh renderer into the scene view.3) Boom! > Unity.exe!cor... Read more
multi_compile ignores Preprocessor directives
To reproduce: 1. Download and open "rotate-test.zip" project.2. Select "NewUnlitShader" in Assets folder.3. In the inspector click "... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce:1.Open users attached project "Empty Project.zip"2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene3.Go ba... Read more
Color palette window stuck when mouse cursor is moved to the top of 2nd ...
To reproduce:1. Open repro project2. Open 'Test' scene3. Click on image4. Open 'Color' window, choose color picker5. Move mouse curs... Read more
[WSA] UWP and Non-UWP code can not exist at the same time during compila...
Steps to reproduce:1. Open the attached project (TCPBug.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Bu... Read more
[VR] Stereo Display (non-head mount) produces only black screen in build
Steps to reproduce:1) Open new project2) Make sure VR mode is on in Player Settings3) Select "Stereo Display (non-head mount)" as pr... Read more
Error "entry->m_Rect.width == width" gets spammed on object enable
Steps to reproduce:1) Download and open attached project "repro.zip"2) Open scene "1" and play it3) Enable object "Cube (2)" in hier... Read more
Visual Studio throws the "Unable to step" error when stepping over the code
Steps to reproduce:1. Open the attached project (DebuggingBug.zip)2. Open the test scene3. Open the test.cs script in Visual Studio ... Read more
[Android] Splash screen is sliced on VideoCore GPU device
Steps to reproduce: 1) Download attached project 'SplashScreen_VideoCore.zip' and open in Unity2) Build and Run 'Scene' scene on a d... Read more
[OSX] Randomly colored pixels are shown when picking color from the edge...
To reproduce:1. Open project2. Choose 'Image' gameobject color picker3. Move mouse cursor to the edges of screen(gif attached) Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject