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Screen.resolutions does not return the correct list of supported resolut...
Reproduction steps:1. Open the attached “ScreenResolutionTest” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mod... Read more
UI Toolkit Debugger search text cursor and background text are overlapping
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger3. Navigate to the search in the bottom... Read more
Opening many tabs in the same tab group doesn't automatically scroll to ...
How to reproduce:1. Create a new Unity project2. Make sure to use the default layout3. In the Project window, right-click -> Crea... Read more
MeshCollider does not detect collisions with Capsules and CharacterContr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Core/Scenes/TestScene.unity” Scene3. In Scene view, ... Read more
[Linux] Player creates a maximized window when launched with batchmode a...
Reproduction steps:1. Create a new project2. Click File > Build Settings > Build3. Open the Terminal, and run the player with ... Read more
[Android] [iOS] [macOS] Inconsistent "CameraDepthTexture" behavior when ...
How to reproduce:1. Open the “CameraDepthRenderScaleBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Move the... Read more
"InvalidOperationException: Trying to use a texture (_MainLightShadowmap...
Reproduction steps:1. Open the attached “IN-97125.zip” project2. Open the “Main” Scene (Assets > _Project > Scenes)3. Make sur... Read more
UI Toolkit Debugger "Pick Element" selection works only after clicking i...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger3. Click "Pick Element" 4. Observe the ... Read more
Crash on __pthread_kill when opening a specific object
How to reproduce:1. Open the attached “CrashRepro“ project Reproducible with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7 Repr... Read more
"EndLayoutGroup" error is thrown when turning on/off UI Toolkit Live Rel...
How to reproduce:1. Create a new Unity project2. In the Inspector, select any GameObject3. In the Inspector, click the three-dot men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings