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Deleted folders get recreated if their meta files are not deleted
To reproduce:1. Create a new project2. Switch the Version control to visible Meta Files3. Create a folder in the project4. Open your... Read more
Sprites are not packed when platform is set to iOS and format to "Compre...
To reproduce:1. Open the attached project2. Set some of the textures to "Sprite" and "Default - Compressed"3. Set the rest of the te... Read more
RichText <color> tag works only works with lower letters.
To reproduce:1) Open the attached project and load 'RichTextBug' scene2) Run it and notice that in console first text writes word 'b... Read more
# symbol missing in example
-e: see title -repro:--go to Documentation/html/en/Manual/flashexamples-supplyingdata.html--NOTICE the code example says "C" and not... Read more
Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
table completely broken
-e: see title -repro--go to Documentation/html/en/Manual/ReducingFilesize.html--NOTICE how the table under "How much memory does my ... Read more
LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera.2. In Inspector panel for LODGroup select any group. e.g. LOD: 13. Press button Add to add ... Read more
markup left in list items
-e: see title -repro--go to /Documentation/html/en/Manual/AssetServer.html--NOTICE the list items 2-7 under "Best Practices & Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons