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Multiple Editor Windows get closed when moving Game View to another dock...
Steps to reproduce:1. Open the attached “IN-76745_TimelineBug.zip” project2. Stay in the “Untitled” Scene3. Drag the docked Game Vie... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
Framebuffer blends material instead of rendering opaque
Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more
Decal's fade occurs inconsistently when Scene and Game views are both open
Steps to reproduce:1. Open the attached "IN-95183" project2. Open the "OutdoorsScene"3. Select "Decal" GameObject from Hierarchy4. R... Read more
Text can be entered into the Console details
How to reproduce:1. Create a new Unity project2. Import the attached "uibuildererror" package3. Make sure warnings have appeared in ... Read more
Not all Post-processing Overrides are visible when Camera Stack is applied
How to reproduce:1. Open the attached “IN-95531_URP test“ project2. Open the “New Scene“ and enter Game View3. Select the “Second Ca... Read more
Top-level lists are handled differently than nested lists when using Jso...
How to reproduce:1. Open the attached “IN-94949 json“ project2. Open the “SampleScene“ and enter Play Mode3. Observe the result in t... Read more
Console does not display Deprecation Warnings for certain packages
Steps to reproduce:1. Create a new Unity project2. Open PM window3. Install deprecated packages by name (for example com.unity.seque... Read more
[tvOS] Provisioning Profile Type is ignored when it is set to "Distribut...
Reproduction steps:1. Open the attached “tvOSBugReport” project2. In the tvOS Player settings (Edit > Project Settings > Playe... Read more
Editor windows turn black when entering the Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS