Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
Issue ID
906858
Regression
No
Timeline Editor: Changing the Timeline Asset in a PlayableDirector does not refresh the Timeline Window
Repros:
- Open the Timeline Editor
- Select a GameObject
- Add a new Playable Directory Component using the Inspector
- Assign a Timeline Asset to the Playable Director using the Inspector
Result: The Timeline Editor displays the message "To start creating a timeline, select a GameObject" even though one is already selected. Switching back and forth between elements in the hierarchy properly updates the Timeline Editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- Sprite renderer does not issue draw calls correctly when using SRP Batcher
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times
Add comment