Search Issue Tracker
Won't Fix
Votes
0
Found in
Issue ID
906880
Regression
No
[Timeline] Play ranges are not persisted when using the "undo" command (CTRL-Z)
- Create a track with an animation clip
- Create a play range
- Delete the track
- Undo (CTRL-Z)
Result: The play range is lost.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- Sprite renderer does not issue draw calls correctly when using SRP Batcher
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times
Add comment