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[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happenedPaint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce i... Read more
Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...
Steps to reproduce:1. Open the project2. Notice that Google Play Games services throws compiler errors in console Expected: freshly ... Read more
Layout Groups scales its items wrongly if they have custom sprites. UI e...
Reproduction Steps:1. Open attached project2. Notice that there are four panels with Layout Group Components on them3. Notice that B... Read more
"Asset Changes" button does not open after updating the local changes
In Collab History, when the current commit is changed to another one, "Asset changes" button does not work as expected. When the but... Read more
Unity shader compiler crashes when importing compute shader
Trying to compile a compute shader with 3 float arrays, the compiler crashed and unity crashed after To reproduce:1. Import shader (... Read more
Create Scene Set throws an error
Create Scene Set throws an error To repro:1. Create project.2. Press Project -> Create -> Scene Set. Actual result: Error in l... Read more
SceneManager.UnloadSceneAsync does not unload EventManager and AudioList...
Reproduction steps:1. Open the "bug.zip" project2. Open the "SceneA" scene3. Play the scene4. Press the "Change scene" button-Notice... Read more
Game Objects rotates only on global y-axis while x-axis and z-axis rotat...
Steps to reproduce:1. Open attached project2. Open scene "main"3. Select gameObject "Cube" or create any other object4. Rotate objec... Read more
[5.6] Crashes often after baking reflection probes (or other RenderToCub...
Current 5.6/trunk code often has a crash after reflection probes are baked. 1. open attached project with 5.6 (nothing special, just... Read more
Text field is not redrawn in game view after minimizing/maximizing edito...
Text field disappears after refocus because of .dll and .mdb files conflict Reproduction steps:1. Open the attached project "case_84... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project