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UI components reference isn't restored after Redo
Steps to reproduce: 1. Open attached project ("ReferenceBug") 2. Open "TestWindow.cs" and notice that components to Game Object are... Read more
Cancelling the Replace/Append dialog box causes the build to begin
How to reproduce: 1. Open any (new) project 2. Build to iOS 3. Build to the same project folder again - A dialog box should appear... Read more
[WP8] Build & run on a project with a space in its name fails with Syste...
To reproduce: 1. Create a new project 2. Switch platform to WP8 3. Build & run 4. Notice errors in console: System.IO.FileNotFoundEx... Read more
[ShaderCompiler] Line is not compiled if TAB is used instead of space in...
Steps to reproduce: 1. Open the attached project 2. Reimport the DepthWriter shader located in Assets/MappingTest folder to force i... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more
Editor freezing in MonoManager ReloadAssembly
To reproduce: 1. Open the attached project 2. Open the scene "Game" (in the original project it is in the "scenes" folder 3. Press p... Read more
Unity editor crashing when entering deep profiling
- Open scene Stage1 in attached project - Open Profiler window and enable Deep Profile - Press Play and after a few seconds Unity wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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