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0
votes
Not Reproducible

Fullscreen with 'CaptureDisplay' doesn't work

Deployment Management

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open any project that contains at least one game object2. Build it for Mac Standalone x64 or x86_643. Run the builde... Read more

1
votes
Fixed

AnimationClip references undocumented Motion parent class

Docs - Scripting Reference

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Nov 20, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/AnimationClip.html- search for Parent Cla... Read more

82
votes
Fixed

Cannot logout from Mac if MonoDevelop is open

CodeEditors

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Nov 20, 2013

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Version/s: 4.3.0f4

To reproduce:1. Have a MonoDevelop window open2. Try restart/logout/shut down your Mac3. Click trough any confirmation dialogs4. Not... Read more

2
votes
Fixed

Shadows + steep camera viewing angles result in a ridiculously high numb...

Shadows/Lights

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Nov 19, 2013

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Version/s: 4.3.0f4

Trees placed using the terrain engine produce much higher number of draw calls when viewed from steep angles while the "Fade Length"... Read more

2
votes
By Design

Character Controller improperly factors Step Offset into the ControllerC...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene repro - it has a character controller and a sphere on a plane. The character cont... Read more

1
votes
Duplicate

Character controller's step offset causes the character not to fit into ...

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene repro - it contains a first person character controller with the step offset set ... Read more

4
votes
Not Reproducible

Exception is thrown when HingeJoint2D.motor gets set to new JointMotor2D...

WP8

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Nov 19, 2013

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Version/s: 4.3.0f4

Steps to reproduce:1. Create a project which contains game object with HingeJoint2D component.2. Use script to set object's HingeJoi... Read more

0
votes
Fixed

Using Handles.Slider() slightly changes the position numbers

IMGUI

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Nov 19, 2013

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Version/s: 4.3.0f4

Manipulating a custom handle slightly changes the transform.position of an object, even when the value is never touched by a script.... Read more

0
votes
By Design

Unity freezes while calculating player position by dividing by deltaTime

Physics

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Run the 'PoC' scene in the Levels folder3. Try clicking the sky4. The Unity freezes and ... Read more

0
votes
Not Reproducible

Viewing PlayerSettings in the Debug inspector causes errors

Inspector Functionality

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Nov 19, 2013

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Version/s: 4.3.0f4

To reproduce:1. Ensure only one inspector is open, in regular mode2. Open Build Settings and push the Player Settings button3. Open ... Read more