Search Issue Tracker

0
votes
Fixed

Frame spike due to many TreeRenderer.TreeUpdated calls when repositionin...

-

Feb 18, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugReport.unity” Scene3. Open Profiler (Windo... Read more

1
votes
Won't Fix

[Android] "Screen.safeArea.y" always returns values outside of the Safe ...

-

Feb 18, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open the “ScreenSafeAreaRepro.zip“ project2. Open the “SampleScene“3. Build for Android4. Install the app on a d... Read more

0
votes
Fixed

Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undecla...

-

Feb 18, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a5

Reproduction steps:1. Open the attached project ("ReproProject")2. Open scene "Scenes/SampleScene"3. Enter Play mode Expected result... Read more

0
votes
Fixed

Sprite artefacts appear when Sprite Packer is enabled

2D

-

Feb 19, 2025

-

Version/s: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4

How to reproduce:1. Open “IN-95508_Unity6BugReport 2“ project2. Open “SampleScene”3. In Project Settings &gt; Editor &gt; Sprite Atl... Read more

2
votes
Fixed

ScalableBufferManager does not work correctly when MSAA is enabled and R...

-

Feb 19, 2025

-

Version/s: 6000.0.40f1, 6000.1.0b7, 6000.2.0a5

How to reproduce:1. Open the “RGResolution.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the Slider to the left5. O... Read more

0
votes
Fixed

Crash on PPtr<Shader>::operator or NullException errors spammed in conso...

-

Feb 19, 2025

-

Version/s: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the attached “IN-94094.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Reflect... Read more

5
votes
Won't Fix

Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MA...

Kernel

-

Feb 19, 2025

-

Version/s: 2022.3.29f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open “/Assets/Prefabs/Levels/Level 2.prefab“ Prefab3. Observe the Cons... Read more

1
votes
By Design

Warnings are not logged in the Console window when using external code a...

-

Feb 19, 2025

-

Version/s: 2022.3.58f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5

How to reproduce:1. Open the “VSWarningTest” project2. Reimport “Assets/FooBehaviour.cs”3. Observe the Console Expected result: Warn... Read more

0
votes
Won't Fix

Memory leak when a lot of UI elements are spawned and despawned

-

Feb 19, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-93737” project2. Open the Memory Profiler window (Window &gt; Analysis &gt; Memory Profi... Read more

1
votes
Fixed

Particle systems that use meshes flicker in Player when GPU Instancing i...

-

Feb 20, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1

How to reproduce:1. Open the attached "IN-95300" project2. Open the “Build Settings” window3. Switch the target platform to “Android... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.