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Misleading documentation page: BlenderAndRigify
This documentation page is extremely misleading for many users:https://docs.unity3d.com/Documentation/Manual/BlenderAndRigify.html T... Read more
InputField cursor is not aligned with the text properly
To reproduce:1. Create a new project2. GameObject -> Create UI -> Text3. Add the InputField component to the Text element4. Cl... Read more
Saving the scene resets the height and width of the canvas
Steps to reproduce : - import the project attached- open the scene Example - Auto Layout- go to Game View and switch the aspect to 4... Read more
Spring Joint page is incomplete and containing some confusing explanations
http://docs.unity3d.com/Documentation/Components/class-SpringJoint.html Missing:Auto Configure ConnectConnected Anchor Confusing exp... Read more
Disabling RectTransform crashes the editor
Steps to reproduce:1. Create an object which has RectTransform component2. Create a script which disables mentioned RectTransform3. ... Read more
Animator.Play() doesn't execute as expected
Description:calling animator.Play() one after another doesn't work - the second invocation is ignored. To reproduce:1. Open the atta... Read more
Unity crashes when selecting animation transition
To reproduce:1) Open the attached project and load 'scene' scene2) Open animator window and select 'Tonhao' game object3) You will s... Read more
Serialization issues of Vector2 class inheriting from UnityEngine.Object...
A lot of "There is a duplicate key in the deserialized dictionary" information type messages are shown in the console when trying to... Read more
FindGameObjectsWithTag() adds to count the selected prefabs
To reproduce:1. Open the attached project2. Run the scene3. (De)select the Cube prefab from the Project View4. Notice that the size ... Read more
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