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GetApplication().MayUpdate() log appears when using Lighting window
Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more
[UWP] Cannot build using latest Windows SDK (version 10.0.10586.0
Reproduction steps: - Update Windows SDK to latest version (10.0.10586.0) - Build the solution - Open generated solution - See, tha... Read more
[UI][D3D9] Canvas geometry disappears from game view after unlocking com...
Originally this was "UI crash after unlocking computer", but that one seems to be fixed now (5.3.2). What remains however is that af... Read more
Setting the Sun to an instance of a prefab in the scene doesn't get save...
Steps to reproduce: 1) open project 2) go into window-lighting-scene 3) set "Sun" to prefab from hierarchy 4) save and close unity ... Read more
[iOS] Application.version returns build number instead of version number
Application.version returns build number instead of version number. This issue only reproduces on iOS (it returns correct version nu... Read more
[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash
Repro steps: 1) Open the project and the only scene in it 2) Build and run 3) Notice the player becomes not responsive 4) Select Mai... Read more
[NetworkBehaviour] Failure generating network code and errors in console
To reproduce: 1. Open attached project 2. Open Console window 3. Observe errors: "UNetWeaver error: NetworkBehaviour BaseNetworkBeha... Read more
[PlayableAPI] Mixing animations causes blent game object to jump
Reproduction steps: 1. Open attached project. 2. Open and play "Scene" scene. 3. Click on "Fire Grenade". Actual behavior: left mod... Read more
[Legacy] Can't resize animations array in legacy animation component
Steps to Repro 1. Open project 2. Open scene "Anim" 3. select "Gameobject" 4. Try to resize the animations array Expected: Animati... Read more
Edit Surface Volume handles are dislocated in space
Edit Surface Volume handles are in random locations in space To reproduce: 1. Open attached project 2. Open Untitled.unity scene 3.... Read more
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