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Profiler is not being updated when RunInBackground is checked and editor...
Steps to reproduce:1. open any unity project2. check Run in background in player settings3. open profiler4. enter play mode5. lose f... Read more
Libs Newtonsoft and UnirRx generates a UnetWeaver error during the build...
To reproduces:1. Build attached project2. Notice UNetWeaver error: Exception in console Reproducible: 5.5.0a5, 5.4.0p2, 5.3.6p2 Read more
Warning using System.Windows.Forms after standalone windows build
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Build and run project4. Notice warning: System.Windows.Forms.dll ... Read more
[Shaders] UNITY_APPLY_FOG Macro is not parenthesing expressions properly
Reproduction steps:1. Open the attached project.2. Open the "shader bug" scene.- "Tile01 Variable" game object is rendered gray.3. O... Read more
In scene view clicking on a 3D object but not selecting the Translate or...
Repro steps:1. Open "Click Select" project2. Open "Selecting Objects" scene3. Click on a cube4. Make sure that Translate or Scale bo... Read more
Writing to Editor.log issues 2X IO calls for each byte written
Steps to reproduce: 1. Run Process Monitor2. Open Unity3. In process monitor find IO calls to editor.log4. Notice that two different... Read more
[SPS] Single Pass Stereo with Blur effect makes scene nearly black in Pl...
With a scene that uses single-pass stereo and the blur image effect when you enter Play mode both Game view and the VR headset view ... Read more
[SPS] Single-Pass Stereo with Sun Shafts effect makes dual viewports in ...
When viewing a scene with single-pass stereo and Sun Shafts image effect both in the Game View and in the VR headset you see two vie... Read more
[SPS] SPS and Bloom effect makes double viewports in Play mode
Using the Bloom image effect in a scene with Single-pass stereo enabled gives you two viewports in Game view and in the VR headset d... Read more
Mixed lighting causes artifacts when entering shadow draw distance
Steps to reproduce:1. Open "MixedLighting.zip"2. Open scene "New Scene"3. Move scene camera closer/further to/from plane. Expected b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph template titles blink and render incorrectly in “Create New Shader Graph Asset” window
- Profiler Captures List foldouts do not open when clicked on the foldout title
- Profiler Captures List date title is not centered vertically
- ShaderGraph template titles intermittently disappear after hover interaction
- Text is pushed outside of the text box when creating a new Colors library in the Color Picker and entering the long string