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0
votes
Not Reproducible

[DX12][Multi-Display][Nvidia] Build Crashes Windows and Restarts when De...

DirectX12

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Nov 11, 2016

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Version/s: 5.4.2p3

GeForce Experience version: 3.1.0.52GeForce Driver version: 375.70Windows 10 64-bit Reproducible with:5.6.0a15.5.0b105.4.2p35.4.0f3 ... Read more

0
votes
Fixed

[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...

iOS

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Nov 11, 2016

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Version/s: 5.6.0a3

Steps to reproduce: 1. Create new project2. Switch to iOS3. Set 'Metal' as main graphics API4. Build the project and run on any devi... Read more

0
votes
Fixed

Building default UnityScript in MonoDevelop fails

Scripting

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Nov 11, 2016

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Version/s: 5.4.3f1

Building default UnityScript in MonoDevelop fails 1. What happenedCreated new JavaScript from Editor and opened it in MonoDevelop. T... Read more

0
votes
Won't Fix

[IL2CPP Memory Profiler] Square matrix memory is not accounted for

Profiling

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Nov 11, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open user's attached project2. Build for android using IL2CPP backend3. Attach device to profiler4. Take Memory ... Read more

7
votes
Fixed

Stereo Convergence setting has no actual impact

Camera

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Nov 11, 2016

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Version/s: 5.4.2p4

Steps to reproduce:1. Download and open the latest attached project2. Enter Playmode3. Select the camera4. Move around the Stereo Co... Read more

0
votes
Fixed

Memory leak when unloading unused assets with Metal

iOS

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Nov 11, 2016

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Version/s: 5.4.2p4

Memory is continuously allocated (2 KB at a time) each time a scene is loaded on iOS with Metal as the Graphics API. Steps to reprod... Read more

1
votes
Fixed

[HoloToolkit] : 5.7: InputField keeps getting refocused when using HoloL...

Windows Store Apps

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Nov 11, 2016

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Version/s: 5.5.0b10

Steps to reproduce:1. Open attached project2. Open Build Window by clicking "HoloToolkit/Build Window" menu item3. Enter Build direc... Read more

0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Fixed

If SS - Overlay Canvas had target display set to other than first then s...

UI

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Nov 10, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project "850240.zip"2. Open scene "test"3. In game view, set display to "Display 2"4. Run scene... Read more

0
votes
Fixed

[VCS] Perforce support missing scene checkout the first time an inspecte...

Version Control

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Nov 10, 2016

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Version/s: 5.4.2f2

When using Unity Perforce support, some changes to the scene file which cause it to be dirtied do not check the file out from Perfor... Read more

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