Search Issue Tracker
[Android][OpenGLES3] "#version 310 es" is defined in compute shader inst...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure OpenGLES3 is used as the Graphics APIs (menu: Edit > Proj... Read more
Material using a Particle Standard Unlit Shader with Rendering Mode set ...
How to reproduce: 1. Open the “Game Feel.zip“ project2. Observe the Console Expected results: No Console errors are thrownActual res... Read more
[HDRP] Wrong sets of culled objects are rendered when On-Demand shadow c...
Reproduction steps:1. Open the attached project “HDRP_Project”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
Particle System flickers when using Noise and Render Mode is set to Stre...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Scenes/SampleScene.unity“ scene3. In the Hierarchy... Read more
Search last column Title can be dragged further than the window width wh...
How to reproduce:1. Open any project2. Open Search3. Set the window to Table View4. Observe and manipulate empty column Actual resul... Read more
Scene Template Type dropdown menu has no horizontal scrollbar even thoug...
How to reproduce:1. Open any Project2. Navigate to Project Settings > Scene Template3. Scroll down and press "Add Type..."4. Usin... Read more
[Android] Warning message “Unable to find player assembly: Library/Playe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch platform to... Read more
Alpha channel is not shown as a checkboard when using UIToolkit Gradient
How to reproduce:1. Open the user’s attached “UIToolkit_2022.3_Test.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. I... Read more
The "Scene List" item in the "Build Profiles" window isn't highlighted w...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the first item - "Scene List" in the "Platforms" se... Read more
[Android] Player crash on "UnityEngine.AndroidJNI:NewGlobalRef (intptr)"...
Reproduction steps:1. Open the attached project “JNIProject”2. Build And Run on Android3. Observe the app’s behaviour Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture