Search Issue Tracker
In Progress
Fixed in 2022.3.20f1, 2023.2.9f1
Fix In Review for 2023.3.X
Votes
0
Found in
2022.3.17f1
2023.2.7f1
2023.3.0b4
Issue ID
UUM-60804
Regression
Yes
Alpha channel is not shown as a checkboard when using UIToolkit Gradient
How to reproduce:
1. Open the user’s attached “UIToolkit_2022.3_Test.zip” project
2. Open “SampleScene” Scene (Assets > Scenes)
3. In the Hierarchy window, select “EXAMPLE” GameObject
4. Observe the “UITK Class” Component in the Inspector window
Expected result: Gradient shows alpha as checkboard
Actual result: Gradient doesn’t show alpha as checkboard
Reproducible with: 2022.2.0a9, 2022.21f1, 2022.3.17f1, 2023.2.7f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.2.0a8
Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested
Note: not reproducible with IMGUI
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment