Search Issue Tracker
Fixed
Fixed in 1.3.6
Votes
0
Found in [Package]
1.3.6
Issue ID
DSTR-1020
Regression
No
[Android] Warning message “Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll“ is present when building for Android
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch platform to Android
4. Build
5. Observe the Console window
Expected result: No warning messages
Actual result: Warning message “Unable to find player assembly: Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll“ is present
Reproducible with: 1.3.3 (2021.3.34f1)
Not reproducible with: 2.0.1-pre.18 (2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3)
Fixed in: 1.3.4 (2021.3.34f1)
Reproducible on: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment