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0
votes
Not Reproducible
1
votes
By Design

[UnityEditorInstaller]Standalone Modules are not included in patch relea...

Installer

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Jan 14, 2016

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Version/s: 5.3.1p3

How to reproduce: 1. Go to Unity patch release https://unity3d.com/unity/qa/patch-releases 2. Download Unity Editor Installer 5.3.1... Read more

0
votes
Fixed

[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log

Graphics - General

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Jan 18, 2016

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Version/s: 5.3.1f1

Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more

0
votes
By Design

Standard (Transparent) Materials Get Shadowed Highlights

Shadows/Lights

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Jan 19, 2016

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Version/s: 5.4.0b2

To reproduce: 1. Open attached project 2. Open UYSHine scene 3. Notice that one of the spheres are reflecting blue light Reproduci... Read more

0
votes
Duplicate

Crash when clicking Cmd+Q in Home Window

Connect

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Jan 19, 2016

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Version/s: 5.4.0b2

Read more

0
votes
Fixed

[Unity Remote] Unity Remote 4 only shows black screen when playtesting

Android

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Jan 18, 2016

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Version/s: 5.4.0b2

Reproduction steps: 1. Create an empty Unity project 2. Try running it with Unity Remote 4 --- On the device you will only see black... Read more

0
votes
Fixed

[Scene header] Scene header automatically expands if another scene is ad...

Scene/Game View

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Jan 19, 2016

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Version/s: 5.4.0b3

[Scene header] Scene header automatically expands if another scene is added additively Steps to repro: 1. Open a project 2. Create ... Read more

0
votes
Fixed

[IL2CPP] Marshal.SizeOf() returns wrong values

IL2CPP

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS with IL2CPP 3. XCode console will return wrong values of Marshal.SizeOf() Note: correct be... Read more

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