Search Issue Tracker
A sliding effect occurs on a gradually rotated GameObject when Rigidbody...
How to reproduce:1. Open the “InterpolationBug.zip“ project2. Open the “Assets/Hra“ Scene3. Enable the “Everything” and its child “O... Read more
Errors are not outputted to the console when building the project
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Jaegerspris_tetiles” Scene3. Make some kind of change in the ... Read more
Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuil...
Steps to reproduce:1. Create a new project with the default template2. Set Scripting Backend to IL2CPP in the Player Settings3. Buil... Read more
[Android] The Player loses focus when using UnityEngine.Handheld.StartAc...
Steps to reproduce:1. Open the “IN-87253” project2. Ensure that Development Build in Build Settings is enabled3. Build and Run4. In ... Read more
Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Hide the “Test” GameObject in the... Read more
Force rebuild index doesn't work properly
Open Index Manager Right click on an index, select Force Rebuild See that we start immediatly at compressing results. The assets are... Read more
Inconsistent behaviour when interacting with different element labels wi...
Steps to reproduce: Open the attached repro project (BugTest.zip) Open the BugScene scene (if not already open) Enter playmode Click... Read more
Input System package is missing when creating a new HDRP project
Steps to reproduce:1. Create a new 3D HDRP project2. In the Menu Bar, click Edit → Project Settings3. Select Player Settings4. In th... Read more
"Undeclared identifier 'LinearToSRGB'" error is thrown when creating a c...
How to reproduce:1. Create a new empty URP project2. Import the attached “BrokenShader.shadergraph” file3. Observe the Console Windo... Read more
SpeedTree does not move when using WindZone
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal