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[iOS] Sometimes the safe area is incorrect when the Player is in the lan...
Steps to reproduce:1. Open the “IN-84374_SafeAreaIssue” project2. Build And Run the project on the device3. Press “Push” button4. In... Read more
Renderer Light Probe Selection option resets to default when closing and...
How to reproduce:1. Open the attached "IN-88208" project2. Open the Graphics Settings tab (Edit > Project Settings > Graphics)... Read more
Docking Text Property Preview Window next to UI Builder breaks the windo...
Steps to reproduce: Open a Unity Project Open UI Builder via Window > UI Toolkit > UI Builder Create a new StyleSheet in the S... Read more
Crash on ParticleSystemParticles::array_reserve when particle system starts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode or Select “BloodGO“ particle system in the Hierar... Read more
Isometric tiles are flickering and overlapping each other when entering ...
Reproduction steps: 1. Open the attached project “IN-86363.zip”2. Open the “IsometricScene”3. Enter Play Mode4. Observe the result E... Read more
Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...
Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“2. Open the scene “SampleScene“3. In Assets Window, go to Se... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps:1. Open the attached “BugRepro” project2. Wait for shaders to compile Expected result: Shader compiles successful... Read more
[XR] LODs switch between high and low poly when Objects are near the cen...
Steps to reproduce:1. Open the attached user's project "1978190.7z"2. Enable Meta link on your Quest 2/3 device3. Open "SampleScene.... Read more
2D URP Lights are not visible in Scene view when Render Graph is disabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “DISABLE ... Read more
[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...
Reproduction steps:1. Open the “ASDQWE” project2. Select the “Assets/Mobile_Renderer” asset3. In the Inspector Window check the “GPU... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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