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[Device Simulator] The non-zero touch states do not reset and are set to...
How to reproduce:1. Open the “SimulatorTouchInput“ project2. Open the “SimulatorTouchInput“ scene3. Open the “Window/General/Device ... Read more
Profiler related errors are thrown when WebCamTexture is played in the P...
How to reproduce:1. Open the “ProfilerWebCamIssue.zip“ project2. Open Profiler (Window > Analysis > Profiler)3. Enter the edit... Read more
An Empty List Is Incorrectly Returned for Material Variant When Using Ma...
Reproduction steps:1. Create the project with any template2. Import the “BugRepro” package3. Open the “Assets/Test/Test.unity” Scene... Read more
UI Colors are darkened when HDR output is enabled URP draws to render te...
How to reproduce:1. Open the “OverlayUIColorSpace.zip“ project2. Enable HDR in Project Settings > Player > Other Settings >... Read more
Tile Palette Editor Panels bottom edge is misaligned when opening the Wi...
Steps to reproduce: Create a 2D URP Project Open the Tile Palette (Window > 2D > Tile Palette) Observe the misaligned Window e... Read more
Mouse pointer remains visible on-screen when Cursor.lockState is set to ...
How to reproduce:1. Open the attached "IN-87477" project2. Open the "SampleScene"3. Enter Play mode4. Click somewhere inside the Gam... Read more
[URP] Spotlights get cut off when looking from a certain angle with Forw...
Reproduction steps:1. Open the attached “IN-87341” project2. Open the “SampleScene”3. Observe the Scene view Expected result: The sp... Read more
[Mobile] Light bleeds through a wall when there are faraway light sources
Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more
"TreeView" reordering feature fails to disable when "reorderable" proper...
Reproduction steps: 1. Open the attached project “U6TreeViewTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. Try to reorder th... Read more
IndexOutOfRangeException is thrown when using nested styles
Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project