Search Issue Tracker
Fixed
Fixed in 6000.0.35f1, 6000.1.0b2, 7000.0.0a17
Votes
1
Found in
6000.0.25f1
6000.1.0a7
Issue ID
UUM-85841
Regression
Yes
Profiler related errors are thrown when WebCamTexture is played in the Player
How to reproduce:
1. Open the “ProfilerWebCamIssue.zip“ project
2. Open Profiler (Window > Analysis > Profiler)
3. Enter the editor's Play Mode
4. Observe the Console
Expected result: No errors are thrown in the Console
Actual result: Two errors are thrown in the Console
Reproducible in: 2023.3.0a2, 6000.0.25f1
Not reproducible in: 2021.3.45f1 2022.3.51f1, 2023.2.0a23
Reproduced on: Windows 11 Pro (23H2), macOS 14.7 (M1, by the reporter), macOS 15.0.1
Not reproduced on: No other environment tested
Notes:
- The two types of errors are:
- “Missing Profiler.EndSample (Every BeginSample call must have a subsequent EndSample call within the same frame)“
- “Non-matching Profiler.EndSample (Every EndSample call must have a preceding BeginSample call within the same frame)“
- Profiler appears to work still and displays data, it’s likely just a false exception
- In the version before regression and some other earlier versions other errors are present, seemingly unrelated to this one
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment