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0
votes
Duplicate

Normal maps are lost when using enlighten

Global Illumination

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Jul 16, 2014

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Version/s: 5.0.0a16

Using Global Illumination causes shaders to not use their normal maps. This can be seen by toggling "Use Lightmaps" on/off Read more

0
votes
Fixed

FPS info is displayed in the Audio section of the Stats window

Scene/Game View

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Jul 18, 2014

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Version/s: 5.0.0a17

FPS used to be in the Graphics section. In Unity 5.0, someone added stats for Audio, but didn't move the FPS info back to the Graphi... Read more

0
votes
Fixed

Thousands of audio related asserts and error messages printed when impor...

Audio

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Jul 18, 2014

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Version/s: 5.0.0a17

See Editor.log and attached screenshot for asserts like "_result == FMOD_OK" and "m_wetGroup" spamming the Console. Regression from ... Read more

0
votes
Fixed

ScriptUpdater does not handle method invocations with spaces when updati...

Scripting

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Jul 18, 2014

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Version/s: 5.0.0a17

More specifically, it seems to happen only when it updates Add/RemoveComponent with string paramter. For example, in a project I had... Read more

0
votes
Fixed
0
votes
Fixed

5.0 runtime won't update with channel change

Webplayer

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Jul 18, 2014

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Version/s: 4.6.0b11

-e: when setting the plugin to use a channel with 5.x (not closed) it won't update the runtime and fail -repro:--install latest 5.x ... Read more

0
votes
By Design

Character controller disables movement when step offset >~1.85

Physics

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Jul 18, 2014

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Version/s: 5.0.0a17

Steps to repro:1. Open the attached project and the scene2. Press play. Make sure the character controller component's step offset i... Read more

0
votes
By Design

Tree placement ignores option to not save

Terrain

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Jul 19, 2014

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Version/s: 4.3.0f3

Painting trees onto terrain does not cause you to be prompted whether or not you wish to save your work when you exit the Unity edit... Read more

0
votes
Fixed

Black lightmap on co-planar faces of non-uniformly scaled cubes

Global Illumination

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Jul 21, 2014

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Version/s: 5.0.0a17

Lightmaps were generated with the On Demand GI Workflow from a scene lit only by a Skybox (or only by Sky Light Color). The scene is... Read more

0
votes
Fixed

Text shadow color changes to black when text is edited on runtime

UI

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Jul 18, 2014

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Version/s: 4.6.0b12

1. Open attached project2. Open scene "Scene1"3. Press play4. Text won't have any shadows(white shadow color)5. Write some text in b... Read more