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NavMesh Agent does not choose the lower-cost path when it is to the side...
Reproduction steps: 1. Open the “NavigationBug.zip” project 2. Open the “NavigationBug” Scene 3. Enter Play mode 4. Observe the ... Read more
The mouse position is not updated when the "Mouse.WarpCursorPosition" fu...
How to reproduce: 1. Open the “WarpMousePosition.zip“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Click the Left mou... Read more
NullReferenceException is thrown and value does not change when changing...
Reproduction steps: 1. Open the attached “ShaderVariantLimit.zip” project 2. Enter the Play mode 3. Exit the Play mode 4. Edit t... Read more
Webcam permissions are asked instead of microphone permissions when usin...
Reproduction steps: 1. Open the attached “WebGLMic.zip” project 2. Build and Run the project for WebGL (File > Build and Run) 3. ... Read more
[URP][iOS] Screen flickers after the Splash screen on iOS devices
How to reproduce: 1. Open the “IN_77348” project 2. Build project on the device 3. Observe the Player Expected result: Screen ... Read more
[ShaderGraph] Material Preview remains cyan until Color Picker is closed
*Steps to reproduce:* # Create a URP project. # Assets > Create > Shader Graph > URP > Lit Shader Graph. # Open Shader Graph e... Read more
Clicking on Entities Hierachy results in duplicate entities in Play mode...
How to reproduce: 1. Open the provided “Default-ECS.zip” Project 2. Open “OutdoorsScene” 3. Enter Play mode 4. In Play mode, pic... Read more
The boolean value of one GameObject is logged as False and for the other...
How to reproduce: 1. Open the “ReproBooleanValue“ project 2. Open the “ReproScene“ 3. Deactivate the “SButton“ GameObject and “Be... Read more
[Search] Index Manager loses reference to Index asset when Index is move...
*Steps to reproduce:* # Open a Unity Project # Open the Index Manager window by going to Window > Search > Index Manager # Cre... Read more
[macOS][Intel] Red screen appears in Player while resizing from Window t...
*Steps to reproduce:* 1. Open the "TestProject.zip" on Intel Mac 2. Go to Edit > Project Settings > Player > Resolution and Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro text elements are blurry when using SDF Material Shaders and having the Game or Player window set to a small resolution
- Spot/Point Lights do not affect VFX Graph Output when "Compatibility Mode (Render Graph Disabled)" is disabled
- Lighting Settings Advanced Filtering sets "Direct Denoiser" to "Optix" as default even though it is not supported and is disabled in the dropdown
- [iOS][Silicon] ColorMask render target 3 and above does not work correctly when using Multiple Render Target
- Event functions used for activating/deactivating GameObjects are called when a Prefab is hovered over the Scene view