Search Issue Tracker

0
votes
Fixed

IL2CPP build crash related to generics with interface parameters

IL2CPP

-

Nov 09, 2016

-

Version/s: 5.4.2p4

Steps to reproduce: 1. Open attached project2. Build to Il2Cpp platform3. Run build and notice that it crashes Reproduced with: 5.3.... Read more

0
votes
Won't Fix

[VSTU] Mixing of types isn't allowed in VS Watch

CodeEditors

-

Nov 09, 2016

-

Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Open script "Scripts/NewBehaviourScript" and add breakpoint at d... Read more

0
votes
Fixed

[Mobile] Light does reflect off of static objects when Baked GI is used ...

Progressive Lightmapper

-

Nov 09, 2016

-

Version/s: 5.5.0b9

When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more

0
votes
Fixed

[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...

Animation

-

Nov 09, 2016

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project2. Open atnimation window3. In project tab select "Anim1" to preview it4. Back in animat... Read more

0
votes
Fixed

Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...

Asset Bundles

-

Nov 09, 2016

-

Version/s: 5.5.0b10

Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more

1
votes
Fixed

Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...

Audio

-

Nov 08, 2016

-

Version/s: 5.4.2p3

Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene4. Wait for the script to finish-Observe the ... Read more

0
votes
Fixed

UnityWebRequest continues to execute after exiting play mode

Networking

-

Nov 08, 2016

-

Version/s: 5.4.2f2

Reproduction steps:1. Open the "DownloadResourceLeakRepro.zip"project2. Open the only scene available3. Open TaskManager4. Play the ... Read more

1
votes
Fixed

Collision with Mesh Collider is unrealistic (object standing on one edge...

Physics

-

Nov 08, 2016

-

Version/s: 5.5.0b10

Reproduction steps:1. Open the project;2. Enter the Play Mode;3. Change the object 'Cube' Y position a few times that you could obse... Read more

0
votes
By Design

[Shaders] Surface shader importing with many variants is ~15% slower in ...

Shaders

-

Nov 08, 2016

-

Version/s: 5.5.0b10

Steps to reproduce:1. Open attached project "Test_5.4" with Unity 5.42. Open scene "Scene"3. Go to: Main Menu > BugReport > Re... Read more

2
votes
Fixed

Audio position doesn't keep up with physics movement

Audio

-

Nov 08, 2016

-

Version/s: 5.4.2p4

An audio source that moves as part of setup in physics does not update correctly, and ends up trailing behind the position of the au... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.