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Game window doesn't maximize on play when game window is undocked
Steps to reproduce: 1. Open any Unity project 2. Open Game Window and drag it to your secondary monitor 3. Press Maximize On Play 4.... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes a cra...
When multiple objects with Cloth component are instantiated and destroyed repeatedly, a crash occurs in Unity::Cloth::UpdateNormals(... Read more
Application.CaptureScreenshot has strong artifacts with cubemaps
How to reproduce: 1. Open the attached project 2. Open Supersampling test scene and press play 3. First make game view as small as ... Read more
High smoothness spots appear distorted/pixelated on mobile devices
Spots with high smoothness setting appear pixelated on mobile devices. Steps to reproduce: 1) Open the attached project. 2) Build '... Read more
Unity Obsolete API Updater leaves a semicolon when removing Mesh.Optimiz...
STR: 1. Download the project and obeserve NewBehaviourScript.cs contents 2. Open the project in Unity 5.5 or above 3. Press "I Made ... Read more
Unity crashes after pasting ParticleSystem parent values to subemitter
How to reproduce: 1. Create a new project 2. Create particle system in the hierarchy 3. Enable Sub Emitters 4. Expand it and click o... Read more
Legacy Animations do not animate in the inspector's preview window
To reproduce: 1. Open the project attached by the user 2. Enter play mode to see how the model is animated 3. Exit play mode 4. Go t... Read more
Video Player plays corrupted *.mp4 videos from URL and doesn't throw any...
Steps to reproduce: 1. Open attached project 2. Open "videoTestFromUrl" scene -- You can notice that there is VideoPlayer gameObject... Read more
UncompressedAssetBundle and ChunkBasedCompression create large sized ass...
Steps to reproduce: 1. Download and open the attached project 2. Build Asset Bundles (Assets/Build AssetBundles) 3. View the project... Read more
Unity crashes in DestroyObjectUndoable(Object*, std::string const&) usin...
Steps to reproduce: 1. Open the attached project 2. Open 'scene' scene 3. In the 'Hierarchy' window, select one and two 4. Delete t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations