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Package Manager: Error while getting product update details: Failed to p...
h5. DescriptionSince the introduction of hosting UPM packages on the Asset Store, we received reports from users getting an error at... Read more
FileUtil.ReplaceDirectory throws an uninformative error when the destina...
How to reproduce:1. Open the attached Project "fileUtilTestFinal.zip"2. Launch the Application located in "<ProjectPath>/dst/f... Read more
[Build Profiles] UWP build target is visible on unsupported platforms
Steps to reproduce: Open any project (on Mac or Linux) Go to File>Build Profiles... Observe that Universal Windows Platform is av... Read more
Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce:1. Create a new project2. Right-click in the Project window > Create > UI Toolkit > UI Document3. Open t... Read more
Player refresh rate is not restored after restarting when setting the re...
How to reproduce:1. Open the “RefreshRateTesting” project2. Open the “SampleScene”3. Build And Run4. Observe the “Monitor Informatio... Read more
Wrong position and rotation values are returned when using transformAcce...
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play... Read more
"Compiled shader" in the player log is misleading
When a shader variant is sent to the GPU driver for processing and logging is enabled, we print a message "Compiled shader ...". The... Read more
Unlit/Texture material shader is not rendered if added as a skybox in li...
To reproduce:1. Create a new project2. Create a new material3. Select the material and change the shader type to Unlit/Texture4. Ope... Read more
The inspector window freezes when saving changes in the custom material
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the "Funly_Sky_StarrySky" material in the Project window3. Res... Read more
Shader Graph with HDRP and Universal Active Targets is not SRP Batcher c...
How to reproduce:1. Open the “SRPTests.zip” project2. Open the “SampleScene”3. Select the “HDRP” Quality level setting4. Open (by do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List