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[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached - open the scene - change to forward and vertex lit rendering and notice the cub... Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached - play the scene - hover on the "click me" window and notice it works - move the x... Read more
Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
Error when trying to submit default changeset without a name in P4
- Create a default outgoing changeset - Submit it, but without giving it a description/name Expected: changeset is submitted withou... Read more
Graphics Emulation setting is not saved between editor launches
To reproduce: 1. Change Graphics Emulation to not default one 2. Save project 3. Quit 4. Reopen - the setting will be default one Is... Read more
DebugAssert(!m_IndexBuffer.empty())
The bug: When you run the app on Windows 8 you get a c Vector out of range exception on all platforms, x86 and ARM. Also before th... Read more
The documentation page for RenderTexture.sRGB does not state
Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link - notice there i... Read more
Any shader using normal map has inconsistancy lighting when you rotate o...
Steps to reproduce : - create some planes and snap them together using snap tool. - apply any normal map using shader ( ie : Bumped... Read more
Undo function doesn't work for moving assets
Steps to reproduce : - create a new project - create a cube and drag it in the project browser to make it a prefab - create a new f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material