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0
votes
Fixed

Delete Empty Changeset option should be disabled for non-empty changesets

Version Control

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May 27, 2013

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Version/s: 4.2.0b1

With a P4 project, save a changeset containing one or more files in the Outgoing changes. Right click on it and notice the Delete Em... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device: LG Optimus Vu II (LG-... Read more

1
votes
Postponed

Delegate registered with RegisterLogCallback() is not fired after exitin...

Scripting

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May 25, 2013

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Version/s: 4.1.2f1

RegisterLogCallback not fired after playmode changes If you register a log callback using the 'Application.RegisterLogCallback' API... Read more

0
votes
Fixed

Calling "new TerrainData()" crashes Android application

Android

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May 24, 2013

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Version/s: 4.1.3f3

The application crashes when the "new TerrainData()" is called. This is reproducible with Unity 4.1.3f3, 4.1.4f1 and 4.2.0b3. Terrai... Read more

0
votes
Fixed

"Switch to Component" link is missing

Docs - Infrastructure

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May 23, 2013

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Version/s:

In the Reference manual the user can click on "Switch to Scripting" when looking at a page about a component. On the corresponding s... Read more

0
votes
Won't Fix

Drop Shadow doesn't work well for multiple shaped sprite renderer

2D

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May 23, 2013

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Version/s: 4.2.0a4

1. import attached psd file 'Lillies' into scene 2. select sprites/drop shadow for the file in the inspector 3. observe how only som... Read more

0
votes
Fixed

"Save" functionality works like"Save As" in Mono Develop

CodeEditors

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May 22, 2013

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Version/s: 4.2.0b2

Steps to reproduce : - import the project attached to the case 543485 - open the script CardDetails.cs in MD - make a modification ... Read more

0
votes
Fixed

The CG shader is being incorrectly compiled for Direct3D 9

Shaders

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May 22, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached on both Windows and OSX - open the Main scene - press play and notice the differ... Read more

0
votes
Duplicate

Using EditorApplication.SaveScene with path will fail

Assets Management

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May 21, 2013

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Version/s: 4.2.0b2

Steps to reproduce : - import the project attached - go to Window > Test Save Bug - click on "Test Save Bug" - notice the error in ... Read more

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