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[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce:1. Create a New project2. Switch Target platform to iOS3. Player Settings > Mobile Tab > Other Settings>... Read more
"Select Shader" on Material does not show yellow framed animation (behav...
Steps:1. Open repo or new project with shader files and material2. Select Material3. Click the texture on Material -> observe3. O... Read more
Crash when undoing "Create Track" in Timeline
Reproduction steps:1. Create new project.2. Create cube.3. Create new timeline for selected cube.4. Press record.5. Move cube.6. Sto... Read more
"Unity Collab Toolbar" needs be renamed to "Collab Toolbar
"Unity Collab Toolbar" needs be renamed to "Collab Toolbar"Existing naming is inconsistent with all the rest of the window's names i... Read more
(Regression) Particle System having Dark Skin in Unity Personal
Reproduction steps:I opened repo project at my home machine which is having Personal license-> So Personal skin is used. But Part... Read more
Misspelling in collab error message
1. What happenedError message 'An error occured' that appears on top of Collab Toolbar is misspelled. 'occured' should be 'occurred'... Read more
[Lightprobes]When editing Lightprobes you can no longer duplicate them, ...
When editing Lightprobes you can no longer duplicate them, it duplicates the GameObject instead. Repro steps:1.In Unity create a Lig... Read more
[VideoPlayer] Switching between videos crashes application on Samsung Ga...
How to reproduce:1. Open the attached project2. Build and run on device3. Click on play button4. In the middle of the video click on... Read more
[Animator] OnStateMove is called twice for a state at the end of transit...
To reproduce:1) Open attached project and scene2) Open Animator window for following the states3) Pause and Play the scene, then sta... Read more
[Regression][ProjectFolder] NullReferenceException after multi-selecting...
Steps to repro:1. Open attached project;2. In the project folder go to 'Free_SpeedTrees' folder;3. Multi-select 'Broadleaf-Desktop.s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS