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0
votes
By Design

transform.childCount remains the same after deleting all children

Assets Management

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Jun 18, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Open attached project "childtest.zip" 2. Open "test" scene 3. Run the project 4. Press Button 5. Notice how D... Read more

6
votes
Won't Fix

[ContextMenu] Screen.width and Screen.height return inspector window dim...

IMGUI

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Jun 18, 2016

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Version/s: 5.3.5p4

Reproduction steps: 1. Open the attached project 2. Open the available scene 3. Enable 'LogInUpdate' in the 'Test' gameobject 4. Pla... Read more

0
votes
Fixed

[BakedGI] Doubling light intensity while upgrading project from Unity 4 ...

Global Illumination

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Jun 18, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Open attached project using Unity 4 2. Open scene "inter", select "Spotlight" and notice that it's intensity... Read more

0
votes
Duplicate

LightProbes in Unity 5.x produce much stronger artifacts than the ones i...

Global Illumination

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Jun 18, 2016

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Version/s: 5.3.5p5

How to reproduce: 1. Open "LightProbesU4" project in Unity 4.x 2. Open "LightProbesU5" project in newest Unity 5.x Beta. 3. Observe... Read more

0
votes
Won't Fix

iPad gyro data breaks when switching between view modes

iOS

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Jun 17, 2016

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Version/s: 5.3.4p4

How to reproduce: 1. Open attached project 2. Build to iOS and run - Make sure the app is launched in Landscape mode 3. Tilt the ... Read more

0
votes
Fixed

[Shaders] Some _Object2World references are not changed to unity_ObjectT...

Shaders

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Jun 17, 2016

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Version/s: 5.4.0b21

Reproduction Steps: 1. Create new project on Unity 5.3.4f1 2. Create new Shader 3. Copy Paste code from edit to the Shader 4. Notice... Read more

0
votes
By Design

Raycasting to and from a Character Controller doesn't hit intended target

Physics

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Jun 17, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open my attached project inside "case_806527 Raycastproblem" file. 2. Select "Test Broken - Camera too high" ... Read more

0
votes
Fixed

[Anim] Typo in Animator Component

Animation

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Jun 17, 2016

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Version/s:

a typo was introduced in the Animator component... we now see "Culling Mode" 2 times in the component, instead of... Update Mode Cu... Read more

2
votes
Fixed

Crash at Renderer::Deactivate when particle is destroyed

Shuriken

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Jun 17, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open attached project "ParticleRepro.zip" 2. Open scene "SimpleParticlePack" 3. Run it 4. In game view, mark... Read more

0
votes
By Design

GUILayout.RepeatButton will get triggered when resizing the window

IMGUI

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Jun 17, 2016

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Version/s: 5.4.0b22

Steps to reproduce : - import the project attached - go to Window > TestWindow2 - move the window around or resize it and notice th... Read more

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