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Debug.logger is the fault autocomplete instead of .Log
To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more
Shader problem gives "Too many texture interpolators" error
To reproduce:1. Load the texarray-test project.2. Load the main.unity scene.3. Open Assets/TextureArraySplatLayered.shader in a text... Read more
Crash in TextureForClass when loading project
To reproduced:1. Load attached project2. Editor crashes Reproducible: 5.6.0a3, 5.5.0f1, 5.5.0b4Not reproducible: 5.4.2p3 Read more
WebGL build fails when folder names inside project contains . and _
To reproduce:1. Create new project in C:\ directory2. Import Facebook SDK3. Build and run project4. Notice that build fails with exc... Read more
Asset Store freezes for some time while opening [only on macOS Sierra]
To reproduce:1. Create new project2. Open asset store Expected result: asset store will open as fast as in windows or macOS X.Actual... Read more
[Android] Application crashes when a video on renderTexture is played (S...
Reproduction steps:1) Download attached project2) Build and run on the Android device3) Press "Play" button4) If application didn't ... Read more
[iOS, Android] Manually baked Lightmap is too bright on a device
Steps to reproduce:1) Download attached project 'LightningBug' and open in Unity2) Build and run 'SceneLight' scene on a device3) Co... Read more
Missleading error message when the ScriptableObject is used with abstrac...
Reproduction steps:1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip);2. Go to the AssetMenu;3. Try to create a... Read more
Custom Surface Shader (instanced) Not Evaluating SH Probes
Reproduction steps:1. Open the attached project (lighting problem repro.zip);2. Open the scene "lighting issues.unity";3. In the gam... Read more
[Standard Assets] Toon Shading materials with outline are broken in 1.1.1
Steps to reproduce:1. Open any Unity project2. Import "Effects" package from standard assets and select "Toon Shading" folder (1.1.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
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- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons