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Crash on mecanim::skeleton::SkeletonSetDoF when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-114094.zip” project2. Open the “ExportedProject/Assets/Scenes/GameScene”3. Enter Play Mode... Read more
[iOS] The "TouchScreenKeyboard.visible" reports "True" when the on-scree...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
Render Pipeline Converter error when Converting material variant
Steps to reproduce: Create a new URP project Create New Material in the project Create This Material's variant by right clicking on ... Read more
Render Pipeline Converter throws error when Converter is closed while in...
Steps to reproduce: Create a new URP project Open Render Pipeline Converter window (Window > Rendering > Render Pipeline Conve... Read more
WebGPU compressed 3d textures fail even when extension is available
Steps to reproduce: Open the attached project ,build for web Actual results: The sphere is black Expected results: The sphere is ren... Read more
Render Pipeline Converter outputs unnecessary information upon conversion
Steps to reproduce: Create a new URP project Create New Material in the project Assign material shader to "Standard" from "Universal... Read more
Assertion Failed UI Error is logged when switching Render Mode to World ...
Steps to reproduce: Open any Project In a Scene's Hierarchy create a UI Document Game Object In the Project Browser create a UI Tool... Read more
LowLevel 2D Physics Object Callback Targets use MonoBehaviour rather tha...
Callback targets currently restricted to using the `MonoBehaviour` type however this should in-fact be `System.Object` which doesn't... Read more
Crash on RuntimeAnimatorController::BuildCustomController when playing a...
How to reproduce:1. Open the attached “IN-113301.zip” project2. Open the “_Recovery/0 (1)” scene3. Open the “Anims/jump” animation4.... Read more
Animator is still spamming too much when states stay active too long.
How to reproduce:1. Open the AnimatorIssue.zip” project2. Open “MainMenu“ scene3. Enter Play Mode4. Observe the Console Expected res... Read more
All about bugs
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Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it