Search Issue Tracker
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:1. Create an empty project2. Open Build settings3. Change Build target to iOS4. Build for iOS5. When build comple... Read more
transform precision issue when moving multiple objects
How to reproduce:1. Open attached project2. Select all 4 planes3. Drag the objects a big distance on one x axis4. Inspect how the pl... Read more
[Vulkan] Spline based particles behave incorrectly, and differ to DX11
Spline based particles (and quite a few others from this pack) function differently on VK to DX11. 1. Open attached project2. Open s... Read more
Local space Trails don't support being moved along their Z axis
Reproduction steps: 1. Open the project TrailBug2. Open the scene3. Make sure that trail alignment is set to local4. Press play Expe... Read more
NullReferenceException error in the console when reverting prefab
NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behaviou... Read more
Objects released in restricted editor's region are losing their reference
Reproduction steps:1. Open attached project2. Drag "bubble10" sprite into scene view, but drop it in restricted area (like console d... Read more
Instance of model is created in scene after dragging it through scene view
To reproduce:1. Import attached classic car package2. Drag Classic_car prefab on scene view3. Drag it back to project window and rel... Read more
[.NET4.6] Texture cannot be painted on terrain
Steps to repro: 1. Open attached project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. In Terrain Inspector go to ... Read more
Editor crashes when the cloth component bending stiffness value is changed
Steps to reproduce:1. Open user attached project ("softbodyCloth")2. Create a plane and a cube3. Add a rigidbody and a cloth compone... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code