Search Issue Tracker
Hovering game resolution options while script processor spinner is activ...
To reproduce:1. Open the attached project2. Make sure Game window is selected in Editor3. Open build settings4. Switch build setting... Read more
Adding component that requeres own base class adds extra component to th...
If you add to object component like this:[RequireComponent(typeof(B))]public class A : B {} Component B will be added to the object.... Read more
Unity Editor leaks preview cameras
Steps to reproduce : - import the project attached- open the scene "bugdemo" and press play- select the main camera and deselected i... Read more
Editor Crashes when Graphics.DrawTexture is used with a shader that has ...
To reproduce:1. Open project repro2. Open scene DrawTexture Grabpass Crash3. Select DrawTextureThing in hierarchy4. Drag GrabPassExa... Read more
Halo texture is not round
To reproduce:1. Open the project I attached2. Open the scene3. Zoom in the GameObject4. Notice that "Halo" edges have straight lines Read more
Animated parent sprite can't be selected
- Open the SherriffStar scene in the attached project- Make sure you have the Animation window open- Expand the Star game object in ... Read more
Shader with faceforward() doesn't compile since 4.2
Steps to reproduce : - create a new project on 4.1- import the shader- save the project- open it in 4.2+ and notice the shader has e... Read more
Sprites added directly in the Animation timeline do not duplicate the la...
- Create some sprites and drag them to your scene view to create an Animation- Check the animation in the Animation Window and notic... Read more
"Error occurs while connecting the polygon contour" when building navmes...
To reproduce:1. Open attached project2. Open scene "Scene"3. Bake navmesh4. Error occurs while connecting the polygon contour. Read more
Moving a script to a different folder causes all scripts to recompile
To reproduce:1. Open AppUnity project from case 569622.2. Go to the Scripts folder3. Move Currency.cs to Assets/Scenes. It takes 5-1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field