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Random behavior of which audio source is most clear
Steps to reproduce : - open scene "test" - start Play mode Read more
Lion Edge resizing isn't enabled
Steps to reproduce : - undock the console on OSX - move the mouse to the corners - notice that the resize arrow does not appear *N... Read more
Ouya controller trigger buttons' states are being reset
Left and / or right trigger is being held and another button is pressed. After that Input.GetKey returns false when the trigger is s... Read more
EditorGUI.IntSlider disppears when using a width smaller than a certain ...
Steps to reproduce : - import the project attached - go to BugReport > IntSliderTest - notice that the slider is not visible - open... Read more
Sprite console error when using pixel perfect
Repro steps: 1. Open project "ALPHA_0.2.6.zip"; 2. Open "scene01", go to hierarchy and select for example: "buttons->btn_bringnotes-... Read more
Mouse Wheel values returned from Input.GetAxis return different values i...
Steps to reproduce : - import the project attached - attach the script to the camera - press play and scroll the mouse - notice tha... Read more
UnityGUI Mouseover/Hover no longer working when a Window is shown
Steps to reproduce : - open the scene "GUISkin Elevation/Example/GUISkin002" - click play - click next 4 times until you see a the ... Read more
WWW.responseHeaders "STATUS" key is NULL in Android
In the editor there is a "STATUS" key in the WWW.responseHeaders. However in Android device there is no such key, but exists a "NULL... Read more
[Custom] Surface shader with a worldNormal calculated and set to the sur...
Reproduced on 4.2.0a4 1) What happened Using a surface shader with a worldNormal calculated and set to the surface normal, combined... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup
- Floating Editor Windows resize to smallest size when disconnecting monitor on multi-monitor setup
- Generate outline toggle is inactive in the Sprite Editor when only one sprite is selected