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1
votes
Fixed

[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...

IL2CPP

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Aug 13, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more

0
votes
Active

Mesh isn't cleared from Memory when calling SkinnedMeshRenderer.BakeMesh...

Mesh

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Oct 26, 2015

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Version/s: 5.1.3f1, 2019.4, 2020.3, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "meshRepro" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sample... Read more

0
votes
Duplicate

[Android] GetNativeTexturePtr function doesn't get the camera's informat...

Android

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "RollABallTest.zip" 2. Build and Run on an Android device 3. Give the app Camera permi... Read more

0
votes
Fixed

[UIToolkit] NullReferenceException is thrown when searching in the Debug...

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Nov 05, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a16

How to reproduce: 1. Open the user’s attached “UIDebuggerWithNullName” project 2. Open the “Tools → My Custom Editor” window in th... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more

0
votes
Fixed

Prefab Mode with regular editing environment scene is always dirty when ...

Package: Scriptable Render Pipeline HD

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Sep 20, 2021

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Version/s: 2021.2.0a16, 2021.2.0b12, 2022.1

How to reproduce: 1. Create a new HDRP project 2. Import the attached package "BUG.unitypackage" 3. Open Project Settings (Edit > Pr... Read more

0
votes
Fixed

Visual Effect Graph doesn't render third particle or renders it as a bla...

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Aug 30, 2022

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Version/s: 2020.3.38f1, 2022.1.14f1, 2022.2.0b7, 2023.1.0a9

How to reproduce: # Open the user-attached project (FantasyBowFishing.zip) # Open the “ParticleTest“ scene from “Assets/Scenes“ ... Read more

3
votes
Fixed

[Android] [UIR] Performance degradation when VisualElements are visible ...

UI Toolkit

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Aug 31, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b7, 2022.1

How to reproduce it: 1. Open the user's project "UiTransparentTest.zip" 2. Open the Build settings and make sure that only the "UiTo... Read more

0
votes
Fixed

[UI Builder] @import is stripped from the associated .uss file when savi...

UI Builder

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Feb 22, 2022

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Version/s: 2020.3, 2021.2.7f1, 2021.3, 2022.1, 2022.2

How to reproduce: 1. Open the attached "case_1404986" project 2. Open the "Assets -> CardCreator -> cardCreatorV2.5" Visual Tree Ass... Read more

0
votes
Fixed

Editor crashes on Prefab import when Microsoft Mixed Reality Toolkit is ...

Scene Management

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Dec 01, 2021

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Version/s: 2022.1.0a15

How to reproduce: Open the attached project "Unity2022.zip" Reproducible with: 2022.1.0a15, 2022.1.0b2 Not reproducible with: 2019.... Read more

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