Search Issue Tracker
Input System puts pressure on the Garbage Collector when enabling and di...
Reproduction steps: 1. Open the attached project "input-gc-pressure.zip" 2. Open the "DebugInputScene" Scene 3. Open the Profiler wi... Read more
UI Button click is not received when new Input System OnScreenControl ha...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to the Game view and press the Play but... Read more
InputAction class's variable names are replaced with "Input Action" when...
How to reproduce: 1. Open the attached project "InputSystemBug.zip" 2. Open the "SampleScene" scene 3. Select the "Click Me" GameObj... Read more
Interactions are reset to default when you set 0 as values
How to reproduce: 1. Open the attached project "IN-55588.zip" 2. Open Assets/New Controls.inputactions 3. Change Action propertie... Read more
"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...
How to reproduce: 1. Create a new project 2. Install the "Input System" package 3. In the system's file manager navigate to "\[Pr... Read more
Default Button Press Point value set in the Editor is not respected and ...
Steps to reproduce: 1. Open the attached "buttonPressPoint.zip" 2. Connect a gamepad (needs a right trigger) 3. Enter Play Mode ... Read more
Input Action field is not labeled by variable name when shown in the Ins...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce: 1. Open the attached project ("UIToolkit Bug.zip") 2. Build And Run the Scene "test" on a touch-enabled device 3. ... Read more
InputSystem rumble speed takes longer to start when connected via Bluetooth
How to reproduce: 1. Create a new empty Project 2. Go into Window -> Package Manager 3. Download the Input System package from the U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions