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Dynamic Batching fails to batch objects that seemingly meet all batching...
How to reproduce: 1. Open attached project2. Open scene DynamicBatchingTreeTest.unity3. Open the Stats window in the Game View4. Pla... Read more
Raw Images show up white if no Source Image is specified despite a Mater...
How to reproduce:1. Open the attached project2. Open the UIBugScene scene3. Notice that Raw Image doesn't render the material, it is... Read more
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project2. Open scene "/Scenes/Test"3. Run it4. Move red cube back a little by pressing S then q... Read more
Purchased Mixamo animations via Asset Store appear nonfunctional
How to reproduce:1. Open the attached project2. Open Asset Store, download and import Mixamo animation store3. Open it (Window ->... Read more
Crash when trying to set CanvasScaler height
To reproduce:1. Create canvas via Gameobject/UI/Canvas menu2. Add a Text Component via the Gameobject/UI/Canvas (important)2. Set UI... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open project, open scene "test", press "Load animation" button.Notice nothing happens.2. Uncomment line 40 in Runtim... Read more
Big font size is getting clamped and not centered
Repro steps:1) Open the project which was sent in 5.12) Run it and notice that the text(Super/Hot) is centered and covers the whole ... Read more
Inspector Will Not Set Keyframes for Tint, Tiling, or Offset of a Shader...
To reproduce:1. Open the 'testScene' scene2. Select 'testColor' object in Hierarchy3. In the Animation window, click at any point in... Read more
AssetDatabase: RenameAsset()file does not check output length and automa...
How to reproduce:1. Open the attached project2. User uses AssetDatabase.RenameAsset() to rename the file3. It will generate some Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked