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16
votes
Duplicate
0
votes
Fixed

[Asset Import] Timestamps and assets maps out of sync and crashing afte...

Asset Import

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Jun 30, 2015

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Version/s: 5.1.0p1

Reproduction steps:1. Open the attached project2. Open the Assets folder in File Explorer/cmd/bash3. Rename folder a to b and a.meta... Read more

0
votes
Fixed

Shader compiler asserts when compiling compute kernel with atomics for GLSL

Shaders

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Jun 30, 2015

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Version/s: 5.1.0p1

To reproduce:1. Open attached project2. Reimport AssertTest.compute Read more

0
votes
Fixed

Light Probes flick on and off when entering Play Mode when Auto is unche...

Global Illumination

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Jun 30, 2015

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Version/s: 5.2.0a4

When entering or exiting play mode in the Editor, light probe contribution flicks off and on again. This only happens when Auto in t... Read more

0
votes
Fixed

WebGL: Standard Shader does not render correctly in Safari

WebGL

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Jun 30, 2015

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Version/s: 5.1.1p2

-e: Standard Shader rendering in Safari is not consistent with other browsers -repro:--build project for WebGL--open the output inde... Read more

0
votes
By Design

Packer.GetTexturesForAtlas returned textures are not readable

2D

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Jun 30, 2015

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Version/s: 5.1.1p2

How to reproduce: 1. Open attached project2. Open scene Scenes/Repro.unity3. Play the scene- Note the error in the console: Texture ... Read more

0
votes
Fixed

[IL2CPP] Generic extension methods on nullable collections throw NullRef...

IL2CPP

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Jun 30, 2015

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Version/s: 5.1.1p2

When using the IL2CPP scripting backend, calling a generic extension method with a nullable collection throws NullReferenceException... Read more

0
votes
By Design

[WebGL] ArgumentNullException: Argument cannot be null

WebGL

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Jun 30, 2015

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Version/s: 5.1.1f1

To reproduce:1. Open attached project2. Build Game scene (development build)3. Notice ArgumentNullException No exception is thrown i... Read more

0
votes
Duplicate

Shader Does Not Work Correctly

Shaders

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Jun 30, 2015

-

Version/s: 5.1.1p1

Read more

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