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Transform.IsChildOf throws NullReferenceException with null argument ins...
Steps to reproduce:1. Open attached “NullReferenceException.zip” Unity project2. Open “Main” scene3. Enter Play mode Expected result... Read more
[Regression] [IL2CPP] Cannot build on UWP when Analytics is enabled in 2...
Steps to reproduce:1. Download and Open the attached project files (which is just an empty new project)2. Build for UWP3. Error occu... Read more
Memory leaking when executing SpriteAtlas.GetSprite()
To reproduce:1. Open user's project2. Enter Play mode3. Observe memory usage in Profiler or Windows Task Manager Expected: memory is... Read more
[Android] Visual artefacts using Postprocessing Stack and GLES2
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to GLES2 in the Player Settings3)... Read more
[Android] Black Screen on Adreno GPU using Postprocessing Stack and GLES...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to GLES2 in the Player Settings3)... Read more
Significant increase in triangle and vertex count when lighting identica...
Steps to reproduce:1. Open attached “LightingPerformance.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Enable Stats in ... Read more
[.NET] IL Offset is not available on Release builds
When Release build configuration is used in Unity, IL Offset is not available, unlike on regular .NET Release builds. Steps to repro... Read more
[Hololens] Failed to get spatial stage statics warning is thrown when bu...
NOTE: Sample project required Vuforia be installed. Steps to reproduce:1. Open the attached project2. Open the MainScene.unity scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it