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0
votes
Fixed
0
votes
Fixed
0
votes
By Design

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...

Networking

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: - open the project- open lobby scene- start the game- click the "CREATE" button.look in the console how at first... Read more

0
votes
Won't Fix

[tvOS] tvOS target missing in '5.2/appletv'

iOS

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Oct 05, 2015

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Version/s: 5.2.0p1

There is no tvOS target available in build settings (iOS module is available). Doesn't matter whether iOS playback engine is install... Read more

0
votes
Fixed

[iOS] AudioSource no longer works after receiving a call

iOS

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Oct 05, 2015

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Version/s: 5.3.0b1

To Reproduce: 1. Deploy attached project select scene Audio types.2. Call from another device (tested with facetime, not cellular)3.... Read more

0
votes
Fixed

[IL2CPP] TextArea not working

WebGL

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Oct 05, 2015

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Version/s: 5.3.0b1

-e: see title, works in 5.2.1 -repro:--build and run attached project--NOTICE TextArea isn't displayed in the scene Read more

0
votes
Fixed

Orientation bug on windows phone/store

Windows Store Apps

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Oct 05, 2015

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Version/s: 5.2.1p2

WSA and UWP generated project manifests don't respect allowed rotations, set in Unity player settings. Fixed in 5.2.3 version and 5.... Read more

3
votes
Fixed

Artifacts appear when sliding custom fill texture

UI

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Oct 05, 2015

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Version/s: 5.2.1p2

Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more

4
votes
Fixed

[API] add API to set Sun in Environment Lighting and manual setting does...

Global Illumination

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Oct 04, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1) open project2) go into window-lighting-scene3) set "Sun" to prefab from hierarchy4) save and close unity5) op... Read more

86
votes
Fixed

[VR] Terrain tree billboards position gets offsetted by VR headset position

XR SDK

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Oct 04, 2015

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Version/s: 5.2.1p2

To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more

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